Ma Sói.
Find the werewolf before the village runs out of nights.
- Players
- 4 to 12
- Roles
- 8
- Villages
- 16
One night in sixty seconds.
Night hides. Day accuses.


Eight roles, one fire.

Seer
Each night, inspect one player to learn whether they are a werewolf or a villager.

Witch
Owns two potions: one heals the werewolves’ victim, one poisons any player.

Bodyguard
Each night, protect one player from the werewolves. You cannot protect the same player two nights in a row.

Hunter
If you are killed at night or hanged by day, you may shoot one player to take with you.

Villager
No night power. Watch, read people, and vote to hang the werewolves during the day.

Werewolf
Wake up at night with your pack and choose one villager to kill. By day, blend in as an innocent villager.
Cupid
On the first night, link two players as lovers. If one dies, the other dies of grief. If the lovers are on different teams and are the last two alive, they win together.
Elder
Tough as old roots: survives the first werewolf attack.
Villages to hide in.
The host picks the map. Every one has the same ring of seats around the fire.
Blood Moon Village
Frosthaven
Golden Oasis
Blackwater Marsh
Amber Harvest
Fallen Abbey
Storm Coast
Ember Caldera
Moonwood
Ironpeak Mine
Hollow Graves
Ha Long Bay
Hoi An Night
Hue Imperial Court
Sa Pa Golden Terraces
Sword Lake Moonlight
What a night needs.
- A browser
- Chrome, Edge or Firefox. Phones work turned sideways.
- Friends
- Between 4 and 12 a room. Bots can fill the empty seats.
- Voice
- Optional. Allow the microphone; headphones stop the echo.
- Languages
- Tiếng Việt, English, 中文, Español, Português, Русский, 한국어, 日本語
The fire is lit.
Open a room, share the code, and see who blinks first.